Articles tagged with: mac floppy emu

News Roundup: November 2 - December 27

mossy_11 on Monday, 30 December 2013. Posted in News

After years of development, OpenEmu, the frontend to rule them all, is finally out in an official capacity. Combining Apple-like skeuomorphic design and polish with iTunes-style ROM organisation, support for a plethora of gamepads, and a plugin system that integrates individual emulator engines as “cores”, OpenEmu mostly (it has its flaws, I’d argue) lives up to expectations as the emulator for the rest of us. The official release (available here) comes in two flavours: a 1.0 build with around a dozen 8-bit and 16-bit consoles supported, and an experimental build that adds a bunch more systems and cores (including PSP, Saturn, and N64) that aren’t quite stable enough for the prime time. Congrats to Mucx and company on the overwhelmingly positive reception it’s had so far.


Nintendo 64 emulator Sixtyforce has been updated to version 0.9.8. This release brings Retina support, PAL video timing, a new full screen mode, loads of bug fixes, and “several” major optimisations. Download it from the official Sixtyforce website, and remember to register to encourage Gerrit to take more time out of his acting career to work on it.


After yet another lengthy delay, Sega Saturn emulator Yabause is back with a big release obscured by an incremental version number. Yabause 0.9.13 adds support for mdf/mds dumps, CD+G, and the Saturn mouse and 3D control pad. It also improves the user interface and emulation, gets Netlink up and running, adds SH2 debugging features, and fixes CD audio emulation. The devs are actively recruiting translators and technical writers to help out, too. Learn about all this, and more, at the Yabause website.

Continue reading for Mac floppy emulator hardware and more updates, including new PPSSPP, Sweet16, Mednafen, Mini vMac, and more.