Articles tagged with: current

The Current State of Mac Gaming: Commercial Reality of Today

mossy_11 on Sunday, 07 February 2010. Posted in Opinion

Last time, I wrote about history of gaming on the Mac.  We took a look at how it came to be in such a sorry state by the time Apple announced the move from PowerPC to Intel architecture.  We left off with the reaction to the Intel switch from developers, commentators and users. Some predicted the transition would be the final death-knell of Mac games, since there was no longer a barrier to playing Windows games on the Mac. Others suggested it would kill the porting industry, but only harm rather than destroy business for the few surviving developers of original Mac games. The more optimistic types thought it might be a boon for Mac gaming, as both porting and multi-platform development would be significantly easier now that Macs were built from the same parts as their PC brethren.

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The Current State of Mac Gaming: How It Got This Way

mossy_11 on Monday, 25 January 2010. Posted in Opinion

The Mac isn't exactly known for its ability to play games. And given the repeated snubbing from big publishers and developers in recent years, this isn't without reason. But it hasn't always been a wasteland for games, sparsely populated by a handful of the PC's sloppy seconds. In this series of articles I will discuss the highs and lows of Mac gaming.  We start with some history, then we will look in-depth at the current situation, and finally we will take a look to the future.

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