News Roundup: November 8 - December 8

mossy_11 on Sunday, 09 December 2012. Posted in News

There’s a new PSP emulator on the scene! From one of the members of the Dolphin team, in collaboration with the fine folks of the Internet, PPSSPP uses a JIT (just in time) compiler to keep its hardware requirements minimal, and it’s looking very promising. At this early stage (0.4 at the last release) it has been confirmed as supporting several games, but nothing at 100% compatibility. It’s being developed on five platforms simultaneously, so expect rapid progress. Check it out. (The Mac version must be built from source.)


The classic and groundbreaking real-time-strategy game Dune II is now playable in your web browser. Based on the game’s open-source implementation OpenDune, Dune 2 Online seems pretty faithful to the original experience. I haven’t encountered any problems yet, but I’m still early on in the campaign.


ZX Spectrum emulator zxsp reached version 0.8.0.pre9 this week. The developer wrote a long-ish post explaining the new features in detail. In short, the emulator now supports audio input from a standard audio input device, and it includes memory inspectors. Get it here (scroll to the bottom).


It was a quiet month in emulation on the Mac, but continue reading for more updates—including progress on the Mini vMac Cocoa port and new versions of QEMU, VICE, and FCEUX.

News Roundup: September 16 - November 7

mossy_11 on Wednesday, 07 November 2012. Posted in News

Sorry it’s up so late. I’ve been busy meeting deadlines.


We’ve been mighty spoiled by Sixtyforce developer Gerrit recently. The 0.9.6 update reported on last time was quickly followed by 0.9.7, with automatic update notifications added alongside a slew of bug fixes. Get it from the Sixtyforce (or 64ce, as I hear the cool kids call it) website. And don’t forget to register to support further development.


SpeedofMac’s website went down a while back, and hosting troubles led to him moving to ConsoleEmu.com. Head there for the same downloads and information about (NES and later) console emulators that you came to expect from the previous incarnation, now with a more platform-agnostic outlook.


BSNES is no more; byuu has renamed his super-accurate Super Nintendo emulator Higan after adding multi-system support. You can now also use it to play NES, Game Boy, Game Boy Color, Game Boy Advance, and Nintendo DS games. The source code is Linux only at this stage. No word yet on whether Richard Bannister is in any way equipped to port it to the Mac. This is the official Higan page.

Continue reading for more emulator news, including major updates to FS-UAE and zxsp and new versions of OpenMSX, ARAnyM, Stella, Bizhawk, and more.

News Roundup: August 15 - September 15

mossy_11 on Sunday, 16 September 2012. Posted in News

Nintendo 64 emulator Sixtyforce got a rare update recently. Version 0.9.6 adds code-signing, 64-bit Intel support, bug fixes, updated memory protection, USB controller hot-pluggable support, faster texture conversions, basic Conker’s Bad Fur Day support, and loads more. It also drops PowerPC support. See here for the full release notes. Limtc on the forums has reported less jerky performance and better sound. Grab it here, and be sure to let us know how it performs for you. 


Parallels 8 has been released. New features include full Mountain Lion integration—full screen, Mission Control, multi-touch gestures, Launchpad, Notification Center, etc—a presentation wizard, dictation, shared bluetooth, shared trash, drag and drop attachments in Outlook, and some other stuff. You can run Mountain Lion as a guest OS, too (bring on the infinite recursion). It also comes with the usual performance improvements and enhanced security. Check it out here.


There’s heavy competition, though, as VMware Fusion 5 dropped this month. It comes “loaded with more than 70 new features.” There’s Launchpad integration, AirPlay Mirroring, Notification Center support, a new UI, Mountain Lion guest support, Windows 8 “optimization,” USB 3 support, “near-native” performance, improved battery life, faster 3D graphics, one-click snapshots, a new Linux 3D graphics driver, and a new “embedded learning center.” You can peruse the full sales pitch here.


Continue reading for more updates, including new versions of DBGL, VirtualBox, QEMU, Bochs, and others, and an upcoming FS-UAE 2.0 release.

News Roundup July 8 - August 14

mossy_11 on Thursday, 16 August 2012. Posted in News

MacScene's new sister site Archive.vg launched its public beta at the end of July. It's shooting to be the IMDb of video games, and has had some great feedback so far. The Archive.vg iPhone app was just released on the App Store (free!), with near-full access to the database—it's missing screenshots, but it has credits and contributors (which you won't find on the website just yet). The app also has collections, which you can expect on the site at a later date. On the Archive blog, two articles may be of special interest to MacScene regulars: An Emulator for the Rest of Us—How OpenEmu Changes Everything and The Perils, Challenges, and Uncertainty of Collecting and Preserving Video Games.


Dapplegrey, a DOSBox frontend, reached a major milestone sometime recently—version 3.0. I can't kind find any release notes, but it has a shiny new UI and organisational features—along with a new icon. Mountain Lion users take note that it's not signed for Gatekeeper. You can get it from the Classics for X website.


Classic adventure game interpreter ScummVM version 1.5.0 "Picnic Basket" has been released. This update adds support for 11 more titles, including Backyard Baseball 2003, Dreamweb, Blue Force, and Once Upon A Time: Little Red Riding Hood. Changes include "dramatically" improved MT-32 emulation and TrueType font support. See the Release Notes for more details. As always, you can download the latest release from the ScummVM downloads page.


Continue reading for more emulator updates, including new versions of OpenMSX and Sheepshaver, a name change for gbpablog, and more.

Introducing Archive.vg—Now in Public Beta

mossy_11 on Wednesday, 01 August 2012. Posted in News

Yep, it's official. We're definitely not vaporware. You can go visit the site right now and have a look around. Go! Check out the blog, browse around the games, register and post on the forums, upload screenshots/wallpaper, and spread the word. We want Archive to reach as many people as possible.

Click here to go directly to the announcement post.

And since MacScene is primarily an emulation site, make sure you read our first feature story: An Emulator for the Rest of Us—How OpenEmu Changes Everything.

Retro Game of the Whenever: Sonic Drift

seanstar on Saturday, 28 July 2012. Posted in Retro Game of the Week, Opinion

I was scrubbing through GameGear Sonic soundtracks on my iPod the other day and wound up reacquainting myself with what I shall call an obscure, yet noteworthy, little spin-off series. No, not Tails' Adventure or Tails' Sky Patrol; I won't subject you to those, at least not this time. Before there was Sonic Riders (in my own opinion a very playable adrenaline-twitch-racer that in some ways makes F-Zero GX look tame), and before there was Sonic R (a forgivably misguided attempt at a Sonic 3D racer, with unforgivably misguided execution), way back when Super Mario Kart was the hot thing on SNES (2 years later, to be precise), Sega had actually made one very early foray into Sonic-themed gimmick-racing: Sonic Drift.

News Roundup: June 7 - July 7

mossy_11 on Saturday, 07 July 2012. Posted in News

After nearly a year without updates, PlayStation 2 emulator PCSX2 has received two new versions in a week. Version 0.9.6 was updated to perform better in OS X Lion. Then 0.9.7 Alpha was released a few days later. Zedr0n included side-by-side screenshot comparisons to showcase the visual improvements between 0.9.6 and 0.9.7. You can get it, and check out the screenshots, at the PCSX2 for Mac website. As with all alpha software, proceed with caution.


MacScene regular seanstar has released new software for the NES Power Glove—more than 20 years since the ill-fated contraption was mercilessly retired. NESGlovPhone lets you perform music in real-time, on an actual NES, using the Mattel Power Glove to interact with the NES sound chip. It offers a "reasonably intuitive musical interface" and multiple modes of interaction. So it turns out it wasn't an April Fools joke. If you have a working Power Glove, NES, and devcart, get your copy at the Psych Software website.


Apple II emulator Virtual ][ has hit version 7.0. The new update provides full OS X Mountain Lion compatibility, improves accuracy of high-resolution colors, modernises the appearance of the main window, added the Bulgarian character set, and added the option to save a memory dump of the virtual machine to a file. Get it from the Virtual ][ website.


Continue reading for more updates, including new versions of Micro64 (plus a video), SheepShaver, CrossOver Mac, Boxer, Stella, and more.

RGotW: Castle of the Winds

seanstar on Saturday, 16 June 2012. Posted in Retro Game of the Week, Opinion

The villagers eye you with suspicion.  Among the indistinct murmurings of the crowd, you think you can make out words like "infidel," "traitor," "illegitimate," and worse.  At length, one member steps forward and clears his throat.  From his appearance, you guess correctly that he is some sort of administrator or moderator.  "We are a peaceable community.  We want nothing more than to mind our own interests and attend to our own entertainment.  You look like someone we used to know, and we are willing to give you the benefit of the doubt, but your actions… pardon me if I say it just doesn't sit well with a number of us to see… well, to see a WINDOWS game…"  Many members of the assembly shudder at the word, others trace warding symbols in the air; a few faint outright.  "…to see a Windows game featured prominently right here on our own front gate." 

While you assume an aluminum unibody shell is incapable of holding an edge, and that the cords on those designer-colored puck-mice aren't actually attached well enough for offensive use, you begin to feel that explaining yourself would nonetheless be a safer course of action than testing the theory.