SNES

BSNES
  • Author: Richard Bannister
  • BSNES

BSNES

BSNES has a somewhat different purpose to most emulators; it focuses on accuracy over performance. To that end, it does not include any game specific hacks, or idle-loop skipping optimizations commonly found in other emulators. To add to the fun, it uses a cycle accurate hardware emulation. The net result of all this is the highest system requirements of any software I've released to date; those without an Intel-based Mac need not apply. If you meet the requirements, however, this is the most accurate SNES emulation available on the Macintosh platform.

OpenEmu
  • Author: OpenEmu Team
  • OpenEmu

OpenEmu

OpenEmu is an open source project to bring game emulation to OS X as a first class citizen, leveraging modern OS X technologies such as Cocoa, Core Animation and Quartz, and 3rd party libraries like Sparkle for auto-updating. OpenEmu is based on a modular architecture, allowing for game emulators as plugins, this means OpenEmu can support a host of different emulation engines and back-ends while retaining a familiar OS X native front-end.

Our sister site, Archive.vg, talked to the OpenEmu team for a feature article on how they hope to bring emulation to the masses.