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The Silver Lining (just played it)
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The Silver Lining (just played it) 1 week, 4 days ago #4379

Random post but I just played through the first 4 episodes of TSL using Crossover. Aside from a bug preventing the ending cutscene for episode 4, I've gotta say I'm highly impressed!!!

This was a project that I monitored way back when it was 'KQIX'. Without saying more, it's amazing how much detail has gone into rebuilding the world and writing a story that ties together all the old games. I haven't played a game this deep for a while. For example, Dreamfall Chapters was great, but it felt too short. TSL has 1 more episode to come and I can't say it feels short at all.

If anybody's looking for a random game to play, I recommend it.

Re: The Silver Lining (just played it) 1 week, 1 day ago #4380

At first I was like 'what the hell is The Silver Lining'? Then I read KQIX and it started to come back to me. I'd totally forgotten about this thing. It's great that they actually (almost) finished it after so many years in development.

I've been playing through Secret Files: Tunguska lately and have really enjoyed it so far, despite some rough edges in the design and translation. Feels great to dive into adventure gaming again.

I'll add The Silver Lining to my list, right below all the King's Quest games I missed (which is most of them, I'm afraid).

Re: The Silver Lining (just played it) 6 days, 11 hours ago #4381

mossy_11 wrote:
At first I was like 'what the hell is The Silver Lining'? Then I read KQIX and it started to come back to me. I'd totally forgotten about this thing. It's great that they actually (almost) finished it after so many years in development.

I've been playing through Secret Files: Tunguska lately and have really enjoyed it so far, despite some rough edges in the design and translation. Feels great to dive into adventure gaming again.

I'll add The Silver Lining to my list, right below all the King's Quest games I missed (which is most of them, I'm afraid).


Damn you are lucky then!! IMO there are some real crackers and each game is based inside a really big world. I loved how you could walk anywhere, try anything, talk to LOTS of whacky characters and slowly the story would creep out at you. There was something magical about these worlds when compared with maze-style shoot-em-ups of the day. This was before the internet too... so the characters were like virtual friends and I HAD to work it all out by myself without walkthroughs. Thus, I took my time to discover all the easter eggs...etc (which are quite cleverly woven into TSL as key plot themes, some of the finest most obscure things are ridiculously well developed IMO!)

While more cinematic and prscriptive, TSL is certainly true to the classic form and feels like a real sequel (it is set in the KQ6 world but adapted).

Kinda neat that all the classics are designed by a woman who (I could be wrong) is more of a storyteller than a computer nerd. KQIV must be one of the first games to star a female hero too... it’s my personal favourite (the SCI version).

Congrats on your book BTW! I just updated my contact details and should be receiving my copy pretty soon. It’s really awesome to see that everything was successful!!!
Last Edit: 6 days, 11 hours ago by jetboy.

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