I've got a couple questions for ya Speed.
First, I'm currently playing FF7 via PCSX-R on my Mac Pro (1,1 model, 2.66 GHz Xeons, 7 GB RAM, HD3870), and every once in a while, seemingly randomly, the emulation just flat out stops for about 1/4th of a second out of the blue, then just continues on its merry way. It's really annoying if it happens during battle, but not a killer elsewhere. It also is guaranteed to happen whenever the game accesses any cutscenes/FMV from the ISO (I run the ISO from my HD, and the HD has been recently defragged to help with the 1.2
million files on my HD thanks to the Dev Tools being installed), or whenever I initiate a save to the memcard. I can see a slowdown on occasion if I were running the game from my DVD drive, which is a Pioneer A018 drive that goes to sleep fairly rapidly and loves to spin up in an unusually slow manner (and it's new!), but from a defragged HD where the ISO is one contiguous file, shouldn't there not be this issue? Seems like I/O accesses of any kind make PCSX-R stutter momentarily.
Second, is there any internal VSync option I could toggle on? There's a "broken" scanline that wiggles its way down my screen continuously in a loop during emulation that looks suspiciously like screen tearing. This one
is distracting because it never ends, and you can readily tell there's a break in the image and that break moves down and down until it cycles back up to the top like pacmac on the old Atari 2600.
I'm not looking for must have fixes - I'm just curious what causes #1, and if there's any internal way to activate Vsync for #2.